Interested in developing games in XNA for your Xbox 360? What about developing games in XNA for your Zune? Ok, perhaps you don't have a Zune, but wouldn't you like to develop a game in XNA for my Zune? 
PAXNAUG will be meeting this Wednesday and XNA MVP, George Clingerman will be presenting on just that, developing games with the XNA framework for the Zune. The meeting starts at 6:30, and you'll probably want to get there a little early.
If you think this sounds interesting but are not sure how it translates to your work skillset, then take a lesson from a page out of my life/book. With a current "top secret" Silverlight project I'm working on I found it better to opt out of the WPF pages model and instead use a screen manager like you'd find in XNA development. This approach wouldn't have even crossed my mind if I hadn't been exposed to it from XNA meetings, such as the one coming up this Wednesday. However, this approach is exactly what I need for the current application I'm building. Pretty cool, eh?
Besides, XNA is a breath of fresh air. It's nice to learn about development that is fun and actually released, rather that something that is not yet fully baked/adopted (e.g. Silverlight), or something that is what the boss would only approve of you learning (ASP.Net/SharePoint/LINQ/WPF). Don't get me wrong, these other topics are awesome and something that I thrive on, but sometimes you just need to unplug from the day-to-day technologies while you still keep sharpening that saw.
Here's a link via Upcoming. Hope to see you there!